Rune: Animals

Rune Animals. Unreal engine shot.

Rune Animals. Unreal engine shot.

Sculpt works. Zbrush.

Sculpt works. Zbrush.

Rune Animals. Unreal engine shot. Deer.

Rune Animals. Unreal engine shot. Deer.

Rune Animals. Unreal engine shot.

Rune Animals. Unreal engine shot.

Client: Human Head Studios
Game: Rune Ragnarok
Services Provided: Concept-art, Modeling, Texturing, Unreal integration
Objective: 5518 Studios art team was tasked to make some great creatures for the latest game Rune: Ragnarok (https://www.runeragnarok.com/)
Polycount: 52 000 tris (For facial animation and close-ups).
Days to complete: 10 days for Deer (Sculpt 3 days, Low and Uvs 2 days, Bakes 1,5 day, Textures 3,5 days with fur)
Thank you so much for amazing support and effort from Human Head Studios team.